![]() But it’s not just the bugs that make the game look rough. Characters will disappear mid-cutscene, quests will break, and occasionally your NPC allies will just teleport off the map mid-fight (which frustratingly happened to me during the final encounter). From the character designs and dialogue to questlines and textures, everything in this colonial adventure is riddled with bugs or general clumsiness. Yet, it’s worth understanding just how rough Greedfall can sometimes be. Greedfall’s attention to story and setting always maintain a reason to remain in this world, no matter how rough proceedings get. Admittedly, Greedfall’s writing is about as subtle as a thief wearing bells and a hi-vis vest, but there are still some interesting and complex points on show during its lengthy campaign. Its story deals with some pressing issues surrounding colonialism, the struggles between the native islanders and the brutish colonisers looking to push them off their land creating many strong moments that test your morals as a player. Fantasy games aren’t exactly few and far between, but combining the genre’s story-rich worlds with the style and unique range of issues that accompany the 17th-century setting makes for a fresh RPG landscape to explore. Before long, De Sardet (and by extension, the player) must look to broker peace on the island, all the while searching for a cure to save their people.įramed afore the backdrop of a strange fantasy meets Colonial-era setting, Greedfall’s unique and outstanding world is easily its strongest asset. The island’s natives are angry to see De Sardet’s colony, as well as multiple other factions, attempt to stake a claim to their land, while in-fighting between the colonisers themselves soon becomes a major issue. Upon arriving on the island, it becomes clear that finding said cure won’t be a simple task. You play as De Sardet (who can be either male or female), a legate for a fictional 17th-century colony of merchants that journeys to a mysterious island in search of a cure to a deadly disease ravaging his or her people. There is a lot to like about Greedfall, but its drive to become an expansive and all-encompassing triple-A RPG leaves it a graceless adventure that lacks polish and refinement.īut before we get into that, it’s worth understanding the basic crux of Greedfall. It’s a game that tries to do so much that it never really does anything exceptionally tries to create an experience so vast that it becomes clumsy and sluggish. However, it’s clear after you clock a few hours into Greedfall that its lofty ambitions are a double-edged sword. Coming from a developer that’s not exactly the biggest fish in the proverbial RPG pond, you have to admire Greedfall’s courage in attempting to break free from the confines of its limited development power. The new RPG from French game studio Spiders is a game that’s constantly punching above its weight, whether that’s through its unique setting, vast assembly of interesting RPG mechanics or intriguing, morally complex themes. There are very few games I’ve played this year that can match the sheer ambition of Greedfall.
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